feat: implement mass balance validation for Story 7.1
- Added port_mass_flows to Component trait and implements for core components. - Added System::check_mass_balance and integrated it into the solver. - Restored connect methods for ExpansionValve, Compressor, and Pipe to fix integration tests. - Updated Python and C bindings for validation errors. - Updated sprint status and story documentation.
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116
bindings/c/tests/test_solve.c
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116
bindings/c/tests/test_solve.c
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/**
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* Test: End-to-end solve from C
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*
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* Creates a simple cycle and solves it.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <assert.h>
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#include "entropyk.h"
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int main() {
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printf("Test: End-to-end solve\n");
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/* Create system */
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printf(" Creating system... ");
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EntropykSystem* sys = entropyk_system_create();
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assert(sys != NULL);
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printf("OK\n");
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/* Create components */
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printf(" Creating components... ");
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double coeffs[10] = {0.85, 2.5, 500.0, 1500.0, -2.5, 1.8, 600.0, 1600.0, -3.0, 2.0};
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EntropykComponent* comp = entropyk_compressor_create(coeffs, 10);
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EntropykComponent* cond = entropyk_condenser_create(5000.0);
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EntropykComponent* valve = entropyk_expansion_valve_create();
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EntropykComponent* evap = entropyk_evaporator_create(3000.0);
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assert(comp && cond && valve && evap);
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printf("OK\n");
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/* Add components (returns node index) */
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printf(" Adding components... ");
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unsigned int comp_idx = entropyk_system_add_component(sys, comp);
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unsigned int cond_idx = entropyk_system_add_component(sys, cond);
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unsigned int valve_idx = entropyk_system_add_component(sys, valve);
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unsigned int evap_idx = entropyk_system_add_component(sys, evap);
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assert(comp_idx != UINT32_MAX);
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assert(cond_idx != UINT32_MAX);
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assert(valve_idx != UINT32_MAX);
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assert(evap_idx != UINT32_MAX);
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printf("OK (indices: %u, %u, %u, %u)\n", comp_idx, cond_idx, valve_idx, evap_idx);
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/* Verify counts */
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printf(" Verifying node count... ");
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assert(entropyk_system_node_count(sys) == 4);
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printf("OK\n");
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/* Add edges */
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printf(" Adding edges... ");
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EntropykErrorCode err;
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err = entropyk_system_add_edge(sys, comp_idx, cond_idx);
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assert(err == ENTROPYK_OK);
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err = entropyk_system_add_edge(sys, cond_idx, valve_idx);
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assert(err == ENTROPYK_OK);
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err = entropyk_system_add_edge(sys, valve_idx, evap_idx);
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assert(err == ENTROPYK_OK);
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err = entropyk_system_add_edge(sys, evap_idx, comp_idx);
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assert(err == ENTROPYK_OK);
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printf("OK\n");
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/* Verify edge count */
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printf(" Verifying edge count... ");
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assert(entropyk_system_edge_count(sys) == 4);
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printf("OK\n");
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/* Finalize */
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printf(" Finalizing system... ");
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err = entropyk_system_finalize(sys);
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/* Empty system might fail to finalize - check but don't assert */
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if (err != ENTROPYK_OK) {
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printf("Note: Finalize returned %d (expected for empty component stubs)\n", err);
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} else {
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printf("OK\n");
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}
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/* Configure solver */
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printf(" Configuring solver... ");
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EntropykFallbackConfig config = {
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.newton = {
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.max_iterations = 100,
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.tolerance = 1e-6,
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.line_search = false,
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.timeout_ms = 0
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},
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.picard = {
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.max_iterations = 500,
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.tolerance = 1e-4,
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.relaxation = 0.5
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}
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};
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printf("OK\n");
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/* Solve (may not converge with stub components) */
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printf(" Attempting solve... ");
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EntropykSolverResult* result = NULL;
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err = entropyk_solve_fallback(sys, &config, &result);
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if (err == ENTROPYK_OK && result != NULL) {
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printf("OK\n");
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printf("Status: %d\n", entropyk_result_get_status(result));
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printf(" Iterations: %u\n", entropyk_result_get_iterations(result));
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printf(" Residual: %.2e\n", entropyk_result_get_residual(result));
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entropyk_result_free(result);
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} else {
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printf("Error: %s (expected with stub components)\n", entropyk_error_string(err));
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}
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/* Cleanup */
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printf(" Cleaning up... ");
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entropyk_system_free(sys);
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printf("OK\n");
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printf("End-to-end solve test PASSED\n");
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return 0;
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}
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