- Add debounced state updates for title and content (500ms delay) - Immediate UI updates with delayed history saving - Prevent one-letter-per-undo issue - Add cleanup for debounce timers on unmount
57 lines
1.4 KiB
JavaScript
57 lines
1.4 KiB
JavaScript
// src/helper/adapter/index.ts
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var env = (c, runtime) => {
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const global = globalThis;
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const globalEnv = global?.process?.env;
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runtime ??= getRuntimeKey();
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const runtimeEnvHandlers = {
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bun: () => globalEnv,
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node: () => globalEnv,
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"edge-light": () => globalEnv,
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deno: () => {
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return Deno.env.toObject();
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},
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workerd: () => c.env,
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// On Fastly Compute, you can use the ConfigStore to manage user-defined data.
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fastly: () => ({}),
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other: () => ({})
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};
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return runtimeEnvHandlers[runtime]();
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};
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var knownUserAgents = {
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deno: "Deno",
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bun: "Bun",
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workerd: "Cloudflare-Workers",
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node: "Node.js"
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};
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var getRuntimeKey = () => {
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const global = globalThis;
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const userAgentSupported = typeof navigator !== "undefined" && typeof navigator.userAgent === "string";
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if (userAgentSupported) {
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for (const [runtimeKey, userAgent] of Object.entries(knownUserAgents)) {
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if (checkUserAgentEquals(userAgent)) {
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return runtimeKey;
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}
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}
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}
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if (typeof global?.EdgeRuntime === "string") {
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return "edge-light";
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}
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if (global?.fastly !== void 0) {
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return "fastly";
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}
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if (global?.process?.release?.name === "node") {
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return "node";
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}
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return "other";
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};
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var checkUserAgentEquals = (platform) => {
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const userAgent = navigator.userAgent;
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return userAgent.startsWith(platform);
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};
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export {
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checkUserAgentEquals,
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env,
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getRuntimeKey,
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knownUserAgents
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};
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