Files
Momento/memento-note/components/brainstorm/ghost-cursor.tsx
Antigravity 66c6f7ee8f
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fix: add brainstorm tables migration + calm ghost cursor
- Create migration for BrainstormSession, BrainstormIdea, BrainstormNoteRef,
  BrainstormParticipant, BrainstormActivity, BrainstormShare, BrainstormSnapshot
- Ghost cursor: only moves toward a target element, no random wandering,
  120ms interval instead of 60fps, hidden when no target
- Remove animate-ping that caused visual noise
2026-05-19 19:10:48 +00:00

124 lines
3.8 KiB
TypeScript

'use client'
import React, { useEffect, useRef } from 'react'
interface GhostCursorProps {
isActive: boolean
containerRef: React.RefObject<HTMLDivElement | null>
targetId?: string | null
}
export function GhostCursor({ isActive, containerRef, targetId }: GhostCursorProps) {
const elRef = useRef<HTMLDivElement>(null)
const rafRef = useRef<number | null>(null)
const posRef = useRef<{ x: number; y: number; visible: boolean }>({ x: 0, y: 0, visible: false })
const targetIdRef = useRef(targetId)
targetIdRef.current = targetId
const isActiveRef = useRef(isActive)
isActiveRef.current = isActive
useEffect(() => {
if (!isActive) {
posRef.current.visible = false
if (elRef.current) elRef.current.style.opacity = '0'
if (rafRef.current) cancelAnimationFrame(rafRef.current)
return
}
let lastMove = 0
const MOVE_INTERVAL = 120
const tick = () => {
if (!isActiveRef.current) return
const now = performance.now()
if (now - lastMove < MOVE_INTERVAL) {
rafRef.current = requestAnimationFrame(tick)
return
}
lastMove = now
const container = containerRef.current
if (!container) { rafRef.current = requestAnimationFrame(tick); return }
const containerRect = container.getBoundingClientRect()
if (containerRect.width === 0 || containerRect.height === 0) { rafRef.current = requestAnimationFrame(tick); return }
const currentTargetId = targetIdRef.current
let tx: number | null = null
let ty: number | null = null
if (currentTargetId) {
const nodeElement = container.querySelector(`[data-id="${currentTargetId}"]`) as HTMLElement | null
if (nodeElement) {
const nodeRect = nodeElement.getBoundingClientRect()
tx = nodeRect.left - containerRect.left + nodeRect.width / 2
ty = nodeRect.top - containerRect.top + nodeRect.height / 2
}
}
if (tx === null || ty === null) {
if (posRef.current.visible) {
posRef.current.visible = false
if (elRef.current) elRef.current.style.opacity = '0'
}
rafRef.current = requestAnimationFrame(tick)
return
}
const pos = posRef.current
const speed = 0.15
const newX = pos.x + (tx - pos.x) * speed
const newY = pos.y + (ty - pos.y) * speed
if (!pos.visible) {
pos.x = tx
pos.y = ty
pos.visible = true
if (elRef.current) {
elRef.current.style.opacity = '1'
elRef.current.style.transform = `translate(${tx}px, ${ty}px)`
}
} else {
pos.x = isNaN(newX) ? tx : newX
pos.y = isNaN(newY) ? ty : newY
if (elRef.current) {
elRef.current.style.transform = `translate(${pos.x}px, ${pos.y}px)`
}
}
rafRef.current = requestAnimationFrame(tick)
}
rafRef.current = requestAnimationFrame(tick)
return () => {
if (rafRef.current) cancelAnimationFrame(rafRef.current)
}
}, [isActive, containerRef])
return (
<div
ref={elRef}
className="absolute pointer-events-none z-50"
style={{
left: 0,
top: 0,
opacity: 0,
transition: 'opacity 0.4s ease, transform 0.15s ease-out',
}}
>
<div className="relative">
<svg width="16" height="16" viewBox="0 0 16 16" fill="none">
<path d="M0 0L16 6L8 8L6 16L0 0Z" fill="#a78bfa" />
</svg>
<div className="absolute -top-1 -right-1 w-3 h-3">
<span className="relative inline-flex rounded-full h-3 w-3 bg-violet-500" />
</div>
<div className="mt-3 ml-3 px-2 py-0.5 rounded-full text-[10px] font-bold text-white whitespace-nowrap shadow-lg bg-gradient-to-r from-violet-500 to-purple-600">
AI
</div>
</div>
</div>
)
}